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11 - How to Use Zedit

Room info

Room type inside
Room flags INDOORS

Description

Zedit is what is used to load mobiles and objects into rooms. Every zone
goes through a zone reset, each one depending on how you set it. Upon a zone
reset all rooms, mobs, and objects will reload if they are no longer present.
Most new builders think mobs and objects are loaded by the "load" command.
This is not how it is done. Instead you use zedit in each room you wish a
mob or object to load. This way whenever the zone resets it will execute the
zone commands to load all of your mobs and objects.
Zone edit, or zedit, is how you control how mobiles and objects are
integrated within the zone to create an inhabited world. Using "load obj
<VNUM>" does not ensure that the mob will always be there, in fact if someone
kills it or the mud reboots it will be gone. So you need to load mobs and
objects through zedit.
It can be used just like redit, by simply typing zedit while you are in the
room you wish to edit or "zedit <<VNUM>>." Now, lets look at the zedit menu.
@RHELP ZEDIT-MENU@n.  That is an example of the zedit menu, be sure to read
the related helpfiles on each menu option.
Zedit contains zone settings, followed by a series of reset commands. Each
time a zone is reset, the server executes all the commands in order from
beginning to end. All zones are reset when the server first boots, and
periodically reset again while the game is running.

Exits

Direction To room VNUM Key VNUM Door Type
east 12 0
west 10 0