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21 - Another Example With Quest Variables

Room info

Room type inside
Room flags INDOORS, PEACEFUL

Description

These triggers are a little more complex.  The complexity gives the builder
more flexibility.  By setting a variable on a player you can later call on
these variables.  The most basic usage is to set a quest as completed when the
player is done.  Another use would be to set something else like
player_can_breathe_water and prevent a player from entering a certain room
unless they have this variable set.  To see what variables are set on a player
simply stat that player.  @RSTAT SELF@n.

Exits

Direction To room VNUM Key VNUM Door Type
north 23 0
east 22 0
south 20 -1 IS_DOOR