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21 - Another Example With Quest Variables
Room info
| Room type |
inside |
| Room flags |
INDOORS,
PEACEFUL
|
Description
These triggers are a little more complex. The complexity gives the builder
more flexibility. By setting a variable on a player you can later call on
these variables. The most basic usage is to set a quest as completed when the
player is done. Another use would be to set something else like
player_can_breathe_water and prevent a player from entering a certain room
unless they have this variable set. To see what variables are set on a player
simply stat that player. @RSTAT SELF@n.
Exits