Home
| Rooms
| 24500
24500 - Entry Chamber
Room info
| Room type |
inside |
| Room flags |
INDOORS,
DARK,
SOUNDPROOF,
NOTRACK
|
Description
Nether
Written by Kaan for Dibrova
200 rooms
18 mobs
14 objs
*
The Nether is by far the most difficult zone on Dibrova. This is
mainly due to the level of the mobs that inhabit the Nether, but it
is also due to the number of secret doors and secret paths within
the Nether. All mobs are aggro, all are magic resistant (if your
mud does not support magic resistance, obviously they will not be
magically resistant) and all are of the highest levels in Dibrova.
In Dibrova, our mobs go as high as level 200 - if your mud's levels
do not go as high, you will need to edit the mobs' levels and stats
to match your own mud.
*
The Maw: There are a number of rooms titled 'Within the Maw' which
have little to no description. This is because Dibrova uses a flag
for these rooms which is called IMPENETRABLE in which no light
permeates, not even magical light. These rooms could be simply made
DARK, however anyone with a light would be able to see in them (these
rooms were meant as a trap). 24538-24564
*
If your mud uses secret doors, the following are secret doors:
from #60 down into #65
from #87 north into #99
from 2#57 east into 2#58
*
In #99 the exit east is a 'wimp-exit' meant to give those who wish
to wimp out a chance to do so.
In 2#58 the exit north is the only way out of the Nether by mundane
means; a player must go the entire way through the Nether to use
this exit.
Exits