Home | Zones | 16

16 - Camelot II

Zone info

Min level None Max level None
Lowest room vnum 1600 Highest room vnum 1699
Lifespan (in ticks) 10 Type of reset Always reset
Flags

Reset commands

Rooms

Description VNUM
A Wide Dirt Path 1600
East Lane 1601
Courtyard 1602
Courtyard 1603
Courtyard 1604
Main Hall 1605
Meeting Room 1606
Scullery 1607
Kitchen 1608
Center Lane 1609
Noble's Bedroom 1610
Nobles' Quarters 1611
Knights' Quarters 1612
Meeting Room 1613
Squires' Quarters 1614
Knights Way 1615
Dark Alley 1616
Merlin's Tower 1617
Merlin's Tower 1618
Merlin's Tower 1619
Merlin's Tower 1620
Hidden Passage 1621
Hidden Passage 1622
Hidden Passage 1623
Open Field 1624
A Wide Dirt Path 1625
East Lane 1626
Blacksmith 1627
Armory 1628
Waiting Room 1629
Main Hall 1630
The Temple of Camelot 1631
Kitchen 1632
Kitchen 1633
Center Lane 1634
Noble's Quarters 1635
Common Room 1636
Knights' Quarters 1637
Barracks 1638
Squires' Barracks 1639
Knights Way 1640
Feast Hall 1641
Feast Hall 1642
Feast Hall 1643
West Lane 1644
Merlin's Tower 1645
Northeast Tower 1646
North Tower 1647
Hidden Room 1648
Open Field 1649
A Wide Dirt Path 1650
North Lane 1651
North Lane 1652
North Lane 1653
North Lane 1654
North Lane 1655
North Lane 1656
North Lane 1657
North Lane 1658
North Lane 1659
Noble's Quarters 1660
Garden 1661
Knights' Quarters 1662
Barracks 1663
Squires' Barracks 1664
Knights Way 1665
Tower of Valor 1666
Tower of Valor 1667
Tower of Valor 1668
West Lane 1669
Inside the Pentagram 1670
Beautiful Hall 1671
Neglected Hallway 1672
Bedroom 1673
Open Field 1674
A Wide Dirt Path 1675
A Wide Dirt Path 1676
A Wide Dirt Path 1677
A Wide Dirt Path 1678
Battle Field 1679
Battle Field 1680
Battle Field 1681
Battle Field 1682
Battle Field 1683
Battle Field 1684
Foothills 1685
Sitting Room 1686
Knights' Quarters 1687
Barracks 1688
Squires' Study 1689
The Round Table 1690
Study 1691
Study 1692
Torture Room 1693
Northwest Tower 1694
West Lane 1695
Neglected Hallway 1696
Neglected Hallway 1697
Bedroom 1698
Battle Field 1699

Mobs

Description VNUM
a serf 1600
a squire 1601
Sir Benlad 1602
Sir Galahad 1603
Sir Gareth 1604
Sir Garlon 1605
Sir Gawaine 1606
Merlin 1607
King Pellinore 1608
Sir Tristram 1609
Mordred 1610
Barant Les Apres 1611
Dagonet 1612
Sir Turquine 1613
Perimones 1614
a nobleman 1615
a merchant 1616
a servant 1617
a demon 1618
Iron Jack 1619
Persante of Inde 1620
Dodinas Le Savage 1621
Lionel 1622
Gaheris 1623
a crow 1624
a toad 1625
a cat 1626
Master Bleise 1627
a cook 1628
a guard 1629
a archer 1630
a dying infantryman 1631
a dying knight 1632
a large wolf 1633
a questing beast 1634
a damsel in distress 1635

Objects

Description Type VNUM
Lifecutter weapon 1600
an axe weapon 1601
an axe weapon 1602
a crest worn 1603
some green armor armor 1604
a cloak of many colors armor 1605
a shield of many colors armor 1606
garlons invisible armbands armor 1607
Merlin's scroll scroll 1608
Merlin's wand wand 1609
the white bracers armor 1610
some black greaves armor 1611
a spiked mace weapon 1612
Pellinore's pack container 1613
an unholy spear weapon 1614
the wolf helm armor 1616
a pen pen 1617
a horned helm armor 1618
a note note 1619
spiked ball and chain weapon 1620
a rod of command wand 1621