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| Zones
| 289
289 - Werith's Wayhouse
Zone info
| Min level |
5 |
Max level |
15 |
| Lowest room vnum |
28900 |
Highest room vnum |
28999 |
| Lifespan (in ticks) |
20 |
Type of reset |
Always reset |
| Flags |
GRID
|
Reset commands
- Set door SOUTH in room 28900 to IS_DOOR
- Remove object 28903 from room 28903
- Load object 28903 in room 28903, max 99, if previous command successful
- Load mobile 28900 in room 28917, max 1
- Equip previously loaded mob with object 28900 at position WIELDED, max 25, if previous command successful
- Load mobile 28901 in room 28917, max 1
- Load mobile 28902 in room 28927, max 1
- Equip previously loaded mob with object 28907 at position WIELDED, max 1, if previous command successful
- Equip previously loaded mob with object 28907 at position HELD, max 1, if previous command successful
- Load mobile 28903 in room 28916, max 1
- Equip previously loaded mob with object 28901 at position WIELDED, max 100, if previous command successful
- Load mobile 28904 in room 28913, max 1
- Load mobile 28905 in room 28913, max 1
- Load mobile 28906 in room 28921, max 1
- Equip previously loaded mob with object 28908 at position WIELDED, max 1000, if previous command successful
- Equip previously loaded mob with object 28910 at position NECK_FIRST, max 25, if previous command successful
- Equip previously loaded mob with object 28911 at position NECK_SECOND, max 25, if previous command successful
- Load mobile 28907 in room 28919, max 1
- Equip previously loaded mob with object 28904 at position WIELDED, max 100, if previous command successful
- Load mobile 28908 in room 28928, max 1
- Equip previously loaded mob with object 28909 at position WIELDED, max 25, if previous command successful
- Load mobile 28909 in room 28918, max 1
- Equip previously loaded mob with object 28906 at position WIELDED, max 25, if previous command successful
- Load mobile 28910 in room 28909, max 6
- Load mobile 28910 in room 28910, max 6
- Load mobile 28910 in room 28911, max 6
- Load mobile 28910 in room 28912, max 6
- Load mobile 28910 in room 28912, max 6
- Load mobile 28910 in room 28911, max 6
- Load mobile 28911 in room 28918, max 3
- Equip previously loaded mob with object 28914 at position HELD, max 25, if previous command successful
- Load mobile 28911 in room 28923, max 3
- Equip previously loaded mob with object 28915 at position HELD, max 25, if previous command successful
- Load mobile 28911 in room 28921, max 3
- Equip previously loaded mob with object 28916 at position HELD, max 25, if previous command successful
- Load mobile 28912 in room 28922, max 3
- Equip previously loaded mob with object 28914 at position HELD, max 25, if previous command successful
- Load mobile 28912 in room 28925, max 3
- Equip previously loaded mob with object 28916 at position HELD, max 25, if previous command successful
- Load mobile 28912 in room 28914, max 3
- Equip previously loaded mob with object 28915 at position HELD, max 25, if previous command successful
- Load mobile 28913 in room 28917, max 5
- Load mobile 28913 in room 28916, max 5
- Load mobile 28913 in room 28919, max 5
- Load mobile 28913 in room 28919, max 5
- Load mobile 28913 in room 28921, max 5
- Load mobile 28914 in room 28920, max 1
- Equip previously loaded mob with object 28902 at position WIELDED, max 25, if previous command successful
- Give object 28917 to previously loaded mob, max 25, if previous command successful
- Give object 28918 to previously loaded mob, max 25, if previous command successful
- Give object 28919 to previously loaded mob, max 25, if previous command successful
- Load mobile 28921 in room 28913, max 3
- Give object 28917 to previously loaded mob, max 25, if previous command successful
- Give object 28918 to previously loaded mob, max 25, if previous command successful
- Give object 28919 to previously loaded mob, max 25, if previous command successful
- Load mobile 28920 in room 28921, max 3
- Give object 28917 to previously loaded mob, max 25, if previous command successful
- Give object 28918 to previously loaded mob, max 25, if previous command successful
- Give object 28919 to previously loaded mob, max 25, if previous command successful
- Load mobile 28915 in room 28928, max 3
- Give object 28917 to previously loaded mob, max 25, if previous command successful
- Give object 28918 to previously loaded mob, max 25, if previous command successful
- Give object 28919 to previously loaded mob, max 25, if previous command successful
- Load mobile 28916 in room 28925, max 5
- Load mobile 28916 in room 28925, max 5
- Load mobile 28916 in room 28925, max 5
- Load mobile 28916 in room 28924, max 5
- Load mobile 28916 in room 28926, max 5
- Load mobile 28917 in room 28922, max 2
- Load mobile 28917 in room 28915, max 2
- Load mobile 28918 in room 28921, max 2
- Load mobile 28918 in room 28913, max 2
- Load mobile 28919 in room 28927, max 1
- Load object 28905 in room 28917, max 3
- Load object 28905 in room 28917, max 3
- Load object 28905 in room 28917, max 3
- Load object 28912 in room 28925, max 2
- Load object 28912 in room 28925, max 2
- Load object 28913 in room 28925, max 1
- Load object 28914 in room 28925, max 1
- Load object 28915 in room 28925, max 2
- Load object 28915 in room 28925, max 2
- Load object 28916 in room 28925, max 1
- Set door NORTH in room 28915 to IS_DOOR
- Set door NORTH in room 28931 to IS_DOOR
- Set door SOUTH in room 28931 to IS_DOOR
- Set door NORTH in room 28932 to IS_DOOR
- Set door SOUTH in room 28932 to IS_DOOR
- Set door NORTH in room 28933 to IS_DOOR
- Set door SOUTH in room 28933 to IS_DOOR
- Set door SOUTH in room 28934 to IS_DOOR
- Set door NORTH in room 28935 to IS_DOOR
- Set door SOUTH in room 28936 to IS_DOOR
- Set door NORTH in room 28937 to IS_DOOR
- Set door SOUTH in room 28938 to IS_DOOR
- Set door NORTH in room 28939 to IS_DOOR
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